ST. CHARLES, ILL. -- Victory smells like Red Bull. Maybe it's body spray. The hall is alive with the sound of small arms fire: popping pistols, thumping shotguns, staccato assault rifles. The crack 'n' whistle of sniper rounds; the sudden, terrible boom of exploding frag grenades. There are breathless ooohs! and frustrated groans and the urgent, irritating bleeps of depleting deflector shields, squawking reminders that you are absolutely, positively about to die, or worse yet, get pwned -- that is, blasted and humiliated -- by some 14-year-old kid wearing a Pokemon Breeders T-shirt. And somewhere beneath the din, nestled deep in the dull gray furrows of the temporal lobes, between the fading lift of too much caffeine and the rising tide of an imminent migraine, a lone note registers, maddening and incessant.
Blizzard Entertainment has provided plenty of details about the upcoming StarCraft sequel but it can be hard to gather all the nuggets together from the various previews and interviews and hands on sessions. To give you one single place to go to read all the information about the game, we've put together this comprehensive overview of most of what we know about StarCraft 2.
That includes full details on everything we know about the story and a complete rundown on the nature and abilities of each and every unit we've seen. We'll close things out with a look at some of the maps we know are going to be part of the game.
It's important to keep in mind, though, that the game is, as of the time of writing, still undergoing balance and unit tests, and is liable to change. Like, a lot.
Even so, there's a lot to talk about with this game, so let's get right to it.