| Battlefield: Bad Company 2 |
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| Friday, 18 December 2009 18:31 |
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Anyone who has played the Battlefield series before will tell you that the experience is meant for mass hysteria online. You and your pals engaging in some of the greatest skirmishes to ever grace the small screen is why Battlefield has endured so well over the years. So it stands to reason that EA Games is leading the PR charge for Bad Company 2 by feeding members of the press new multiplayer maps and modes bit by bit over the last several months. Yesterday was no different as I made that same drive down US-101 to Electronic Arts' Redwood Shores studio to play a new multiplayer mode and try my hand at two new maps in Battlefield: Bad Company 2, due out March 2 on PlayStation 3 and Xbox 360.
The mode, as I said, is called Squad Deathmatch and it plays as simply as it sounds. You and your squad have to be the first to get 50 kills (kill limits can be changed in the settings) by eradicating the opposition which consists of three other teams of four players (at its max). Aiding you -- or perhaps the other teams if they capitalize first -- is a vehicle specifically designed to eradicate soldiers on foot. It's the sole vehicle in this mode so capturing it is of the utmost importance. The maps that you'll find in Squad Deathmatch are specifically tailored to the mode, with certain areas designed to provide a strategic advantage to the vehicle while the opposite is true elsewhere. It's also cool that, depending on what multiplayer mode you select, you could get an entirely different portion of the map than you would in another game type. A map's total area can be up to 64 square kilometers and every piece will surely be used by one mode or another. One aspect of Bad Company 2 that I wanted to touch on was the perk system. We haven't talked much about it, but it's a cool addition that follows in a similar fashion to what's seen in Call of Duty. You have three basic categories for perks that will gradually unlock as you level up your character through any of the four multiplayer modes. There are perks that will affect vehicles, your weapon and your armor. You'll see things like adding a red dot sight to your weapon, increasing your accuracy, adding armor to vehicles, and lots of other abilities. There are also new weapons and armor that will become available as you progress through the ranks. And if that wasn't enough to keep you playing Bad Company 2, there will be at least 16 new multiplayer maps when the game ships on March 2, so get ready. Original Credit: http://xbox360.ign.com/articles/105/1056337p1.html |
| Last Updated on Friday, 18 December 2009 18:42 |





